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Subnautica falling out of cyclops
Subnautica falling out of cyclops












subnautica falling out of cyclops

Happens with or without a Seamoth docked. Occurrences so far as follows and most were preceded by the cyclops jittering and my character sliding across the interior decks slowly. I've had this happen multiple times already within an hour of building the cyclops. It treated the drop as if I were falling off a mountain on dry land.

subnautica falling out of cyclops

If I were less health conscious and was not at full health when this occured, I would have died. I'm wondering what type of glitch/bug might cause this. Cutting to the end, I fell out of the cyclops 3 times before I could get the module installed and the cyclops under way. I began to notice that my cyclops was moving, kind of like the way lifepod 5 now moves with the waves, but didn't think anything of it until I found myself dropping to the bottom of the cavern, no longer safely aboard my cyclops. So I backed up into a cavern, collected the materials from my lockers, and proceeded to fabricate the module. Once I got down to 501 meters, my cyclops dutifully reminded me that I had not yet installed the necessary depth module to go deeper. I was using the entrance near lifepod 2 through the blood kelp. I finally farmed enough material for bases in the Lost River and Ghost Tree areas. I'm doing "no cheats" play through on stable 55670(?), can never remember the number. Gain an expansive catalog of 30,000+ comics spanning Marvel Comics history, plus access your entire digital library including comics redeemed from print.This is going to be a bit lengthy because I'm going to have to give a bit of background. To read your Marvel comics digitally, download the Marvel Unlimited app for iOS and Android devices.

subnautica falling out of cyclops subnautica falling out of cyclops

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Subnautica falling out of cyclops